• This demo reel shows off the best work I have done in 3D.



  • Architectural Render

    In this piece I wanted to demonstrate my hard surface modeling skills and my ability to render an existing building.




  • Everything was made within the Unreal Tournament 3 editor.



  • The major achievment I accomplished in this level was creating custom buildings in maya with textures and importing
    them into Unreal using the active X plugin. All of the Five way buildings and Pennsylvania station were done by me.